Endless
Endless is the main game. There's no finish line: you fly sector after sector until you run out of hearts or touch the floor.
You can fly any ship you own, and from Sector 2 each sector opens with three rings that build up your ship as the run goes on.
Endless is also the only mode with extras:
- Pre-run items. Six one-run boosts you buy with coins: 2× COINS, SHIELD, HEAD START, COLD BARREL, TRACTOR and FEVER KICK.
- Continues. Up to two per run. The first costs coins, or a short ad if you choose to watch one. The second costs gems.
Using either one marks the run as assisted, like Assist mode or your very first run. Assisted runs go on a separate board, which keeps the Standard board for unaided runs.
The Daily
The Daily is one course for everyone, and you get one try at it.
- A new course starts every day at 00:00 UTC. Every pilot, on every platform, gets the same one.
- It's six sectors long. Reach the end and your run reads COURSE CLEARED.
- The gates move. After the first wall, each column slides up and down as one piece. The gap keeps its size, so fly to where it's going, not where it is.
- Everyone flies VECTOR, with no rings, items, continues or Assist.
- Your try starts with your first tap, and there's no restart.
Before you fly, the Daily shows a par score: what a clean, steady run through all six sectors is worth. Afterwards the game tells you where you finished against everyone else, for example TOP 10%.
You can also send a friend a "Beat my Daily" link, and their results will tell them whether they beat you.
Fly it on consecutive days to build a streak. Every seven days in a row earns a streak freeze, which covers one missed day.
The Weekly Lab
The Lab changes one rule of the game for a week. A new Lab starts every Monday at 00:00 UTC, and seven Labs take turns:
| Lab | The twist |
|---|---|
| OVERDRIVE | The course flies at 1.75× speed. Score ×2. |
| ONE HULL | One hit ends the run. Score ×3. |
| MOON PHYSICS | Gravity drops to 45% and thrust gets softer. |
| COIN RUSH | Three times the motes, a huge magnet, and coins pay double. |
| DEAD WEIGHT | Gravity at 140% and harder-kicking thrusters. Score ×2. |
| REDLINE | The gun heats 40% faster, and Redline shots hit and pay triple. |
| FLAK STORM | Turrets fire twice as fast. Score ×2. |
You fly your own ship and still get rings, but there are no items, continues or Assist. Fly the Lab as often as you like. Each week has its own board, and it ranks every pilot by their best run.
Ace
Ace is Endless turned up. It unlocks once you've reached Sector 10 in a run, and you start it from the ACE line under PLAY on the home screen.
Every sector in Ace flies with the speed and walls of the sector five deeper, so Sector 1 plays like Sector 6. The Fever target stays at its normal level. There are no items, continues or Assist. Ace has its own board, and Ace runs count toward run medals and your league.
Leagues
Leagues run every week. There are six tiers: IRON, BRONZE, SILVER, GOLD, NEON and LEGEND.
- Your first run of the week places you in a group of up to 30 pilots in your tier.
- Every run adds points, whether it's Endless, the Daily, the Lab or Ace. A run is worth its score. Lab scores are divided by that week's multiplier and assisted runs count half.
- The week closes on Monday at 00:00 UTC. In a group of five or more, the top quarter (up to seven pilots) moves up a tier and the bottom fifth (up to six) moves down.
- League finishes pay coins, and higher tiers pay more. The top three also win gems, as long as the group has at least five pilots.
You don't need an account to take part. Signing in keeps your league place on every device.
Ranks
The Ranks screen has four boards: ENDLESS, DAILY, this week's Lab and ACE. Each one ranks pilots by their best score. The Endless board can show GLOBAL or just your COUNTRY, and STANDARD or ASSIST runs.
Rows show each pilot's nickname (or a handle such as PILOT 3F2A), how many medal tiers they've reached and, if they have one, the outline of their Veteran frame from the season pass.
Medals
Medals are long-term goals, listed on the Missions screen. There are fifteen, each with four tiers: BRONZE, SILVER, GOLD and PLATINUM. Each tier pays once, starting at 100 coins for bronze and rising to 25 gems for platinum.
Run medals come from a single unassisted Endless or Ace run. HIGH SCORE, for example, starts at 5,000 points for bronze and reaches 50,000 for platinum. The others in this group are DEEP SPACE (sector reached), CORE BREAKER (gate cores), THREADER (grazes), REDLINE REAPER (Redline kills), FEVER PITCH (Fevers) and BIG BANK (mote points banked).
Career medals build up over time: VETERAN (runs flown), WRECKER (targets destroyed), DECORATED (accolades), DEVOTED (Daily streak), CONTENDER (league tier), ACE PILOT (pilot level), SHIP MASTER (ships mastered) and SEASONED (season tier).
Accolades are smaller moments the game names during a run, such as COOL HAND for clearing a sector without jamming your gun.
Pick a mode
New to the game? Read How to play, then choose a ship. Know the basics? Start an Endless run or try today's Daily.